Mobile apps, iOS and Android
One React Native codebase, two genuinely native apps, built to survive a store review.
We build iOS and Android apps from a single React Native and Expo codebase: one set of screens, one navigation layer, one business logic, submitted to both stores. Offline behaviour, push notifications and dark mode are built in from the start rather than bolted on before launch, and every release goes through the same reproducible build pipeline so a rejection does not mean starting over.
How it runs
- 1
Scope the screens
We map every screen and state before writing code, so the estimate is a commitment, not a guess.
- 2
Build in weekly increments
You get a build on your own device every week, not a demo video at the end.
- 3
Submit and handle review
We own the store submission end to end, including responding to a rejection without pausing the project.
- 4
Operate or hand over
You either keep us on for the next release, or take a documented, unencumbered codebase.
Common questions
Is a React Native app really native?
What happens if Apple or Google rejects the app?
Can you take over an app someone else started?
Tell us what you need.
One paragraph is enough. You'll get a straight answer on whether it's a fit, roughly what it takes, and what happens next.